[Coco] easy tape file transfer from PC to CoCo
Roger Taylor
operator at coco3.com
Sun Nov 16 17:16:16 EST 2008
At 12:02 PM 11/16/2008, you wrote:
>Now that is neat, too bad I don't have the emulator. I *think* I
>could find a
>cassette cable if I dug deep enough.
Also, if you use casout.exe to turn a .cas file into a .wav, when
using WinAmp, the WimAmp volume needed to be less than 50% on my
system, and Windows is at about 90%. WinAmp equilizer is flat. It
gave a crisp tape sound that my real CoCo loaded fine. I just tried
this with bedlam.cas and am playing it on the 2 now.
I suppose that the CoCo Line Out from the cassette cable can be fed
into the PC's sound card Line In to capture tape saves, but as of now
I can't get a real CoCo, VCC, or M.E.S.S. to give me any sound when I
type AUDIO ON:CSAVEM "TEST",1024,1535,1024. I was hoping to hear the
audio on the emulators but on the real CoCo I assume that a tape deck
has to be connected and in record mode for the sound to come back
into the CoCo to hear it live? I forget.
I'll probably add a mode in the Rainbow IDE that can output built
programs as live tape audio so we can type CLOAD(M) on the real CoCo
and get it loaded and tested pretty quick. This would only work well
with short programs since it takes a while to load big ones, but the
CoCo is already equipped with this "protocol" for importing from
anything that can output the cassette format. The good thing is once
you get the PC's audio set right, there won't be any dreaded tape
drop-outs or other problems typically experienced with real tape drives.
--
Roger Taylor
http://www.wordofthedayonline.com
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