[Coco] [Color Computer] New Game
Tom Seagrove
tjseagrove at writeme.com
Sun Apr 27 15:57:01 EDT 2008
Nice job...I would add a "cls" at the end to clean up the screen when
exiting though. I am sure it would have been accepted by Falsoft or T&D
back in the day as well.
Tom
-----Original Message-----
From: coco-bounces at maltedmedia.com [mailto:coco-bounces at maltedmedia.com] On
Behalf Of cscp99
Sent: Sunday, April 27, 2008 12:19 PM
To: ColorComputer at yahoogroups.com
Subject: [Coco] [Color Computer] New Game
Roger Taylor's "Jeweled" has inspired me.
I've created, or attempted to create to the best of my reverse
engineering ability, a "Bejeweled"-like game in basic for the Colour
Computer. It's pretty fast given the limitations of basic, but it
does show how fast you can get basic to fly on a coco. I would be
really interested in hearing beta testing comments on it. I'm not
that familiar with the original, so any advice would be much
appreciated.
It's available on my JGGAMES.DSK and is called "JEWELER.BAS." My
disk image can be found at the bottom of my software page:
http://www3.ns.sympatico.ca/jimgerrie/jsoft.html
A screen shot can be found here (bottom left):
http://www3.ns.sympatico.ca/jimgerrie/jgames.html
Jim G
P.S. If you will be running it on a coco 2 you will have to list the
code and make the appropriate changes to the high speed pokes
(begining and end of program). It also works on the MC-10 (just
change MC=1024 to MC=16384)
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