[Coco] CoCo I/O Ports
Phill Harvey-Smith
afra at aurigae.demon.co.uk
Mon Nov 19 04:08:47 EST 2007
Steve Bjork wrote:
> At 04:48 PM 11/15/2007, you wrote:
> The only problem is too many assembly coders use the mirror addresses to
> save cycles when talking to the PIA chips. (I was not one of them.) It
> has been a problem since day one of CoCo programming. That is why the
> CoCo 3 kept the same address (with mirrors) all the old CoCo 1/2 I/O ports.
Yep I believe even the CoCo Color basic roms do this in their
initialisation routines :(
Cheers,
Phill.
--
Phill Harvey-Smith, Programmer, Hardware hacker, and general eccentric !
"You can twist perceptions, but reality won't budge" -- Rush.
More information about the Coco
mailing list