[Coco] Coco '4'

tim lindner tlindner at macmess.org
Tue May 8 23:28:33 EDT 2007


Christopher Hawks <chawks at dls.net> wrote:

>   A large group spoke at great length at the (16th annual) last CocoFest
> about an emulator to be our 'Coco4'. We agreed that an xmess port would be
> a good starting point. We'd create a port that would just be various Cocos
> (and maybe Dragons) and leave out the rest of the emulations. (The xmess
> executable is 8.5 megabytes.)
> 
>   Boisy knows one of the developers (Coco stuff, I think). If (s)he could
> supply us with a list of the modules needed for Coco emulation, we could
> see about writing some Makefiles (etc) for a simple to use and configure
> Coco-only port of xmess.

I am that person.

xmess is dead. sdlmess is where all the action is.

As a first step, before any design documents have been produced, get
sdlmess from the sdlmame web site and try to compile it.

http://rbelmont.mameworld.info/?page_id=163

I'll want to wait until the design docs are done before we start pairing
down the makefiles.

-- 
tim lindner
tlindner at macmess.org                                              Bright



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