[Coco] GIME Question
Arthur Flexser
flexser at fiu.edu
Sun Jun 10 18:32:52 EDT 2007
Were you in ROM mode when you compared the contents of $BFF0 and $FFF0?
To access ROM mode there, you may need not only to poke $FFDE, but also diddle
the "constant RAM at $FE00" bit in one of the GIME registers. (The latter
requires disabling the IRQ first -- POKE &HFF03,&H34 -- to avoid a crash.)
Art
On Sun, 10 Jun 2007, Darren A. wrote:
> The SAM in the CoCo 1/2 maps addresses $FFF0 - $FFFF (interrupt/reset
> vectors) to $BFF0 - $BFFF (End of Color Basic ROM). Does the GIME not mimic
> this behavior? On a CoCo 3, PEEKing at &HFFF0 returns a different value than
> a PEEK at &HBFF0.
>
> I wanted to burn an EPROM with a new address for the 6309 illegal
> instruction vector, but my initial tests under MESS didn't work when I only
> changed the address at $BFF0.
>
> Does anyone know of a simpler way to change the COCO 3 ROM without having to
> completely desolder the original? I'm kind of afraid to undertake such a
> project. The CoCo 1's socketed boards are so much easier to tinker with.
>
> Darren
>
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