[Coco] Pseudo CoCo4???

Mark Marlette mark at cloud9tech.com
Sun Jan 21 18:43:08 EST 2007


I think we need to skip the CoCo4 and got right to a 5. ????

Mark


At 1/21/2007 12:22 PM, you wrote:

>At 12:08 PM 1/21/2007, you wrote:
> >--===============0322145043==
> >
> >Just a thought here... I haven't played with MESS yet, one of those
> >"when I get some extra time" things. But as I recall it can work
> >with added features such as hard drive support, and run in a full
> >screen mode (sort of a "letterbox" mode). What is the lowest
> >speed/level processor MESS runs well under? Will it work reasonably
> >well with a Pentium I, or does it require at least a PII or PIII to
> >run at CoCo3 speeds? What I'm thinking is why not package a "live"
> >CD with everything to run like a CoCo3 but make a few enhancements
> >(like HD support, faster clock speed, access to some of the PC
> >peripherals)? It's cheaper than doing it in hardware since there is
> >so much cheap PC hardware out there now.
> >
> >--
> >Frank Swygert
> >Publisher, "American Motors Cars"
> >Magazine (AMC)
>
>
>Years back I offered to write a "housing" for the M.E.S.S. emulator
>that showed a CoCo on your PC screen, complete with monitor, printer,
>floppy drives, hard drives, MPI, etc. and about the only response I
>got was "nobody is going to use it".
>
>I can't remember the dead-head who told me that, but I disagreed, and
>I still invision such an emulator front-end where you drag and drop
>graphical elements using your PC mouse.  Drag a .dsk file into the
>floppy drives, a tape into a tape deck, and click the keys if you want.
>
>The latest version of M.E.S.S. appears to run fast enough but when
>you boot into the CoCo window it delays for too long to make me
>happy.  There used to be no delay, but now it reports a progress bar,
>"Loading 66%", etc. Then, "initializing"... taking up more time than
>ever which each new release.  I don't know what's going on with the
>development team but they have had it right so many times in the past
>and I'm sure they are fixing things that aren't broke.  There seems
>to be a focus on doctoring with the CoCo emulation on each
>release.  If you check out the WhatsNew.txt file you'll see the CoCo
>mentioned more than the other modes.  Grab a past stable release and
>don't ever delete it just in case they really screw things up with no hope.
>
>
>
>
>--
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>Coco at maltedmedia.com
>http://five.pairlist.net/mailman/listinfo/coco
>
>
>
>
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