[Coco] [Color Computer] Re: POKE 65495,0
jdaggett at gate.net
jdaggett at gate.net
Sat Feb 3 15:45:52 EST 2007
On 3 Feb 2007 at 18:58, James Diffendaffer wrote:
> James, if your read back through the tread you'll find we were talking
> about running the CoCo 1/2 in SAM high speed mode with the RAM refresh
> disabled.
>
*************
First off I don't believe that you can disable the refresh counter on the SAM chip.
> You can run a program faster this way but you have to enable the
> refresh about every 4 to 4.5 seconds to keep DRAM from loosing it's
> contents. The alternative is to do a read on each column at least
> every 4 seconds. By my calculations, one read each interrupt should
> let 64K RAM hold it's contents just fine. For 32K it could be every
> other interrupt.
>
**************
Second if you wait 4 seconds to refresh ram then it will forget what was stored.
Refresh needs to be every 4 milliseconds for standard 4116/4132/4164 drams.
> 60 interrupts / sec for NTSC
> 256 rows for 64K or 128 rows for 32K
>
************
64Kx1 drams have 256 rows as so do two banks of 16Kx1 dram to make 32K also
have 256 rows.
> That means it takes NTSC about 4.27 seconds to refresh 64K and half
> that for 32K. PAL might not be able to refresh a full 64K fast enough
> since it takes over 5 seconds using 1 read / interrupt.
>
Your dram will be very forgetful if you refresh every 4.27 seconds.
james
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