[Coco] DMA in (Nitr)OS-9 LII?

Joel Ewy jcewy at swbell.net
Fri Jul 21 18:25:39 EDT 2006


So probably there isn't much time to get in there even if you had a  clear place to put your data.  But a dedicated I/O board with disk  and network controllers where a DMAC fills up an SRAM and interrupts  the CPU when the buffer is full might work.  Then the CPU can grab  data out of the RAM at its leisure. Hmm.
  
  JCE

jdaggett at gate.net wrote:  Joel

You h ave to be very careful with DMA and the Coco. They use already a 
form of DMA called IDMA. That is Interleaved DMA. This allows the full 
memory map to be seen by both the processor and the video. When the E 
Clock is low is when the GIME chip or the 6847 chip gets data from video 
ram. When the E clock is high the 6809 reads or writes to ram. Coordinating 
ram access via a DMA chip has to take this under consideration.

james

On 21 Jul 2006 at 7:56, Joel Ewy wrote:

>  My comprehension is admittedly feeble. DMA under LI seems  straightforward. Assuming you have appropriate hardware, you set up the  addresses in the DMA controller, and it does its job.
>   
>  In LII though, the device driver's buffers might be mapped out when the  DMA controller decides to write to memory, no? I know that the page  containing the I/O addresses is always mapped in. Is there any RAM in  that block? Is DMA impossible in LII (with the exception of block  transfer instructions in 6309s, etc) short of very complex hardware  schemes, such as using a DMAC that can write directly to memory blocks  without respect to their being mapped into the CPU's address space?
>   
>  I suppose one could build a device that integrates a DMAC, some I/O  devices that could benefit from DMA (disk controllers, and maybe  ethernet come to mind), and some SRAM. The DMAC would fill up the SRAM,  then interrupt the CPU when it is full. I'm not sure how much benefit  this would be, but it would doubtless reduce interrupt load on the CPU,  and allow it to get a lot done while I/O was going on. Disto's Super  Controller II works something like this.
>   
>   JCE
>   
>   
> 
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