[Coco] Question about disk images & copy protection.
Carey Eugene
carey at cebridge.net
Sun Jul 2 00:20:57 EDT 2006
----- Original Message -----
From: "Bob Devries" <devries.bob at gmail.com>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Saturday, July 01, 2006 11:02 PM
Subject: Re: [Coco] Question about disk images & copy protection.
> HUH? My copy of Deft Pascal has no copy protection. Was that on a later
> version perhaps?
Bob;
It's in the linker.
I don't think the earlier ones did, but the later ones did. Mine is v4.1
I remember reading somewhere on the web some time back a comment from the author about that he didn't want the copy protection but they insisted. He managed to keep it limited to just the linker. (No, I have no idea where I read that... Who knows, maybe I dreamed it. It's been within the past year or so, though.)
I don't remember what the copy protection was. The linker checked for something specific on the disk, but I can't remember what. Some little quirk in the disk structure. I think around the directory area, but don't hold me to that.
But it was easily patched around.
Let me see... the post-it on it says to patch the linker locations $e6a, $e6b, $e6c from $17, $21, $9a to $12, $12, $12. In other words, NOP the subroutine call that checks the copy protection.
That was one of my earliest efforts at cracking copy protection. After that I did a few games and ROM packs. Can't remember what they were, but I remember printing out pages and pages of source code looking for key areas.
I gotta admit, I had a few unpleasent experiences with Deft Pascal, mostly due to limitations in the Pascal language, but after experiencing other versions of Pascal for other systems, I have to say that I was wrong. Deft Pascal was an impressive version of Pascal.
Carey
>
> --
> Regards, Bob Devries, Dalby, Queensland, Australia
>
> Isaiah 50:4 The sovereign Lord has given me
> the capacity to be his spokesman,
> so that I know how to help the weary.
>
> website: http://www.home.gil.com.au/~bdevasl
> my blog: http://bdevries.invigorated.org/
>
> ----- Original Message -----
> From: "Carey Eugene" <carey at cebridge.net>
> To: <Coco at maltedmedia.com>
> Sent: Sunday, July 02, 2006 1:18 PM
> Subject: [Coco] Question about disk images & copy protection.
>
>
> I was just reading an email from somebody about disk images and the effort
> they went through to make backups etc.
>
> That got me curious...
>
> How do I deal with copy protected disks? I know I have some. I've got
> post-it notes on the floppy jacket about using Spit-N-Image to make backups
> of it.
>
> And I remember several games that had copy protection. And Deft Pascal
> (although that's easily bypassed.)
>
> So, do disk image programs deal with that? I know with some other
> emulators, people have developed special disk image formats that store the
> whole track info and all of it's oddities. That way it can be read properly
> by the emulator.
>
>
> Carey
>
>
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