[Coco] Ideas for a Graphics Project
John R. Hogerhuis
jhoger at pobox.com
Wed Oct 19 17:14:55 EDT 2005
On Wed, 2005-10-19 at 12:57 -0500, Boisy G. Pitre wrote:
> I'm taking a 3D graphics programming class this semester and have to
> give a presentation related to the subject matter. Naturally, I
> insist on bringing the CoCo into it somehow, so I've decided on a
> topic that has been approved: a look at the evolution of 3D graphics
> systems on home computers.
>
> In part of my presentation I want to run the CoCo 3 emulator under
> MESS and try out a few 3D graphics programs, but the problem is I
> don't remember what was out there in terms of 3D perspective games.
> There was a 3D tank battle game of some kind that ran on the CoCo 2.
> Does anyone remember what it was? Rommel or some such?
>
> And were there any 3D graphics programs on the CoCo 3? Sockmaster's
> GLOOM comes to mind, but was there anything else?
>
> Thanks,
> Boisy
>
>
>
>
Not games, but I recall Coco 1 programs: a 3-D rotating space shuttle
wireframe from either TCCM or TRS-80 Microcomputer News (both had a 3-d
wireframe program but one was just a cube). There were instructions for
making your own models. Let me know if you want this and cannot find it,
I'll dig it up in the garage.
Also I remember some helicopter games with 3-d wireframe graphics for
coco1 but I cannot remember the titles.
-- John.
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