[Coco] Rom source code

Kevin Zee psycho at dnsonline.net
Sun Nov 6 21:34:22 EST 2005


jdaggett at gate.net wrote:

>Kevin
>
>SECB is in that Excel file. If you want just the text then let me know 
>I can send it to  you. Can't do it throught the list as it is 139K text 
>file. 
>
>Also there are changes to CB1.2 and ECB 1.1  that are needed to 
>complete the whole assembly process. 
>
>If you are going to assemble the whole 32K rom at one time then I 
>would suggest that you break out the equates and place them in a 
>single file of their own and include them with the source assembly. 
>
>
>
>
>james
>
>On 6 Nov 2005 at 21:07, Kevin Zee wrote:
>
>Date sent:      	Sun, 06 Nov 2005 21:07:55 -0500
>From:           	Kevin Zee <psycho at dnsonline.net>
>To:             	CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
>Subject:        	[Coco] Rom source code
>Send reply to:  	CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
>	<mailto:coco-request at maltedmedia.com?subject=unsubscribe>
>	<mailto:coco-request at maltedmedia.com?subject=subscribe>
>
>  
>
>>I don't want to reinvent the wheel here so I was wondering if anyone
>>has (or knows where to find) the .asm source code for the coco roms. I
>>have the unravelled pdf's and the excel file but there are parts
>>missing (mostly in SECB).
>>
>>Kevin
>>
>>
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>
>
>
>  
>
Yeah, please email it to me... I only have the excel viewer and it won't 
let me export :(
Actually, if you could email me CB1.1 and all the rest of the asm files 
for the roms you have. I would love that!

Kevin




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