[Coco] Re: CoCo related question? (Better edit for coco3.rom)

Albert Stinger albertstinger24 at canada.com
Tue Mar 29 16:29:35 EST 2005


I have been using the JV emulator, I patched the bytes
into the coco3.rom and start the emulator then I run
edit to see what it does. Let me ask if the program
crashes can I go into the debugger and be at the
place I crashed at?

Albert

"John R. Hogerhuis" <jhoger at pobox.com> wrote 
in message news:1112121752.3744.362.camel at aragorn...
> On Mon, 2005-03-28 at 22:00 -0500, Albert Stinger wrote:
>> You see my idea is to have EDITEX run entirely from ROM
>> and not depend on what's in the RAM when patched by
>> Super Extended Basic. Like I said I want it to be able
>> to do a regular EDIT commands on the current line number
>> and have cursor key movement and insert/overstrike at
>> current cursor location, but looks like it's not so simple.
>> It starting to look like a lot of work. I need to understand
>> how BASIC is working better before I'll succeed. I could
>> use someone with more knowledge to guide me some.
>>
>
>
> How are you testing? The Jeff Vavasour emulator has a nice debugger
> built into it. Then you could step through your patch and see exactly
> where it is blowing up.
>
> -- John.
>
>
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