[Coco] Re: Hidden 256-color mode
Robert Gault
robert.gault at worldnet.att.net
Tue Jul 26 21:46:03 EDT 2005
Nickolas Marentes wrote:
> Roger Taylor wrote:
>
>>
>> Still, it seems that 1 byte per pixel would be required which would
>> throw the RGB monitor into another video mode even if the colors don't
>> appear correctly.
>>
>> I suspect that the mode invoked by holding down F2 while hitting RESET
>> has something to do with the undocumented/hidden 256-color mode. I
>> see no useful purpose for this blue shade video. Maybe a missing
>> color component is mixed in somehow to give a new color range. Who
>> knows? Think about it... they put in the 3 Mugateers picture and made
>> IT visible by holding down CTRL-ALT-RESET, so it seems logical that
>> the same method of hiding something was also used to help hide the
>> 256-color mode.
>>
>>
> Nick replies:
>
> I'm afraid it goes far beyond a simple "set of special key sequences"
> for entry. If it was this easy, the mode would have been discovered ages
> ago via the many dissassemblies of the ROM. This mode is, according to
> my contact, a matter of accessing a certain location at a certain
> refresh time during a specific interrupt event. Supposedly, some
> register/s change during this stage to reveal the secret/hidden register
> required. A very short "window of opportunity" you could call it.
>
> 256 colors is possible without the traditional 1 byte per pixel mapping.
> If you look at my research page, my contact says " It uses a yyyyyrgb
> format, 5 bits of intensity, 3 bits of color". This may suggest that the
> mode may only be available under the composite video out.
>
> I think the next stage is deciphering Al's prototype.
>
> Nickolas Marentes
>
>
>
Nick,
Isn't yyyyyrgb 1 byte per pixel? If not, is it 5 pixels on or off with
the same 8 colors?
Any chance the the "256mode" is a new semigraphics rather than PMODE
type mode?
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