[Coco] CoCo 3 prototypes.
jdaggett at gate.net
jdaggett at gate.net
Fri Jan 14 09:20:55 EST 2005
Boisy
That makes sense also. I have designed and built many software
test platformes for products. Used to devleope and finalized
software within a product.
Often these will not look 100% like the final product.
james
On 13 Jan 2005 at 21:43, Boisy G. Pitre wrote:
From: "Boisy G. Pitre" <boisy at boisypitre.com>
Subject: Re: [Coco] CoCo 3 prototypes.
Date sent: Thu, 13 Jan 2005 21:43:21 -0600
To: CoCoList for Color Computer Enthusiasts
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> On Jan 13, 2005, at 9:21 PM, jdaggett at gate.net wrote:
> > I have seen a design undergo as many a three major changes due
> > to costs, manufacturing concerns, marketing concerns, industrial
> > design concerns and/or even a higher manager exerting his will on
> > the product. My guess is that what you may have seen was a concept
> > of what the Coco 3 could have been if a design team had sufficient
> > budget, free will over what the product family could have grown to
> > and what marketing was willing to accept and sell.
>
> James,
>
> Actually, that is not the case here. What Al has found are the very
> first prototypes of the CoCo 3 that Tandy provided Microware in order
> for them to work on the ROMs. I've heard the story first hand from
> the developers who worked on the project, and they said that these
> boards were live, working, and used in the early stages of the ROM
> updating effort.
>
> I'm pleasantly surprised that they were found; when I worked for
> Microware, I never located them. I heard they existed at one time,
> but no one could account for them.
>
> Boisy
>
>
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