[Coco] Portal-9 IDE
Robert Gault
robert.gault at worldnet.att.net
Fri Aug 26 09:43:53 EDT 2005
There is no more room in the Disk ROM once you have RGBDOS or HDBDOS
installed. The only place where you could put code would be in the
EBasic ROM by removing the graphic of the authors and some "unused"
code. However, space is so limited that significant upgrades unlikely.
Just consider how large the optimized code for NitrOS-9 is in comparison
to the 32K of ROM space. The current 6309 os9boot file is about 30K,
there is still the system code on track 34 which could get you up to
34K, and you still don't have some of your requested enhancements.
Now consider that the Basic and Extended Basic ROMs are not socketed and
you have a project which does not give enough return for the effort.
Much better is to settle for a hard drive and good support programs.
Robert Emery wrote:
>>On this note I'm also interested in knowing if there are any current
>>projects being developed using Portal-9 that you might want to share with
>>other writers to help them see how easy it is to build a CoCo
>>program. Ofcourse, the included sample projects also offer quite a bit of
>>help for starters and established coders. I would like to be part of some
>>kind of larger open source project if anybody has any ideas. <...snip...>
>>It's been way too long since we've
>>had a new software wonder appear for the CoCo and I think it would do us
>>real good to start a community project of this sort.
>>
>>Any ideas?
>>
>
>
> One thing I'd like to see is what Nick M. mantioned a little while back, but it
> appeared to generate little interest. We need an updated Disk Basic. Nick
> wanted to incorporate a gui, which some of you know is an interest I share. I'd
> like to see a new DECB rom for the CoCo3 with the following features:
> *DECB/HDBDOS software compatible
> *supports read/write to MSDOS formatted disks (default mode)
> *compatible with original RSDOS/OS9 formated disks (compatibility mode)
> *supports (requires?) RTC for file date/time stamping
> *built-in gui interface with hi-res joystick support
>
> This is all just speculative dreaming. This is a project I think I could
> contribute a lot to, and could learn from the process of comparing my Basic
> programming methods with ML development.
>
> Bob
>
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