[Coco] NitrOS-9 V03.02.01 Release

jdaggett at gate.net jdaggett at gate.net
Fri May 7 13:15:29 EDT 2004


Boisy

I should be able to get back onto the bbasic09 manual next 
weekend. I close Monday on the sale of my house and wil complete 
my move by Wednesday.. I should have my computer desk and 
equiptment up and running by the weedend if everything goes right. 


james

On 7 May 2004 at 7:45, Boisy G. Pitre wrote:

To:             	devel at nitros9.org,
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From:           	"Boisy G. Pitre" <boisy at boisypitre.com>
Date sent:      	Fri, 7 May 2004 07:45:45 -0500
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> All,
> 
> NitrOS-9 V03.02.01 has been released and is available on the website
> at www.nitros9.org for download.
> 
> What's New
> Extra commands were added, and a few bugs were squashed in this 
> release, and more and more commonality is being brought between Level
> 1 and Level 2 distributions.  Driver names for the same hardware is
> now the same in both Level 1 and Level 2.  Also, driver names are
> moving toward a more OS-9/68K style.  For example, sacia has been
> renamed to sc6551 to reflect that it is (1) an SCF driver, and (2) it
> is for the 6551 ACIA chip.  Expect more of these types of changes in
> future releases.
> 
> Documentation
> This is still an area in the project that is severely lacking.  I have
> not heard from the two people that have stepped up to do the
> documentation... James Dagget and Richard Crilisp (sp?) were last
> working on Basic09 documentation in Word.   The NitrOS-9 User Manual
> and Technical Manual need to be written.
> 
> Future Direction
> There are still a number of things that I would like to see done with
> NitrOS-9.  For one, splitting GrfInt and WindInt back out as separate
> modules, like it was done originally in OS-9 Level Two.  This would
> save on system RAM for users who don't want to run Multi-Vue/GShell. 
> Also, taking the CoCo 3 Hi-Res screen GetStat/SetStat calls out of
> VDGInt and putting them in a separate subroutine module that can be
> called from VDGInt or GrfInt, so that games like KQ3, Koronis Rift,
> etc. can run without needing the 32x16 column support that VDGInt has.
> 
> Boisy
> 
> 
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