[Coco] Will the *real* artifact colors please stand up?
Kevin Diggs
kevdig at hypersurf.com
Mon Jul 5 20:38:05 EDT 2004
Hi,
Are the results of this artifacting business in any dependent on the
quality of your TV (i.e. crappy tuner Vs one with 3d digital comb
filter)?
kevin
John Kowalski wrote:
>
> I was playing Sea Quest on Brad Grier's excellent Mocha emulator the other
> day and noticed that the grass in the adventure was showing up as purple
> instead of green (using complex artifacting).
>
> Naturally, I assumed I made a mistake in the complex artifacting algorythm
> and asked Brad to swap the green and purple colors - and he did.
>
> Then I pulled out a *real* CoCo 1 and tried playing the same game... And
> the grass showed up as purple instead of green! What the...!!??
>
> I then tried other PMODE4 games that used complex artifacting and things
> like grass did show up as green!
>
> ...Which leads me to my question... Are the rarely used artifact green and
> purple colors the same on all CoCo 1s? Do the patterns that show up as
> green and purple on one CoCo end up showing as other colors on other CoCos?
>
> Could anyone who has a CoCo 1 please type in this short program and write
> back what colors you see:
>
> 10 PMODE4,1:PCLS:SCREEN1,1:PMODE3,1:A=2:B=2.5
> 20 FORY=48TO143:FORX=(Y AND1)+65TO191STEP4
> 30 COLORA:PSET(X,Y):COLORB:PSET(X+2,Y):NEXT
> 40 A=A+1/48:B=B+1/48:IFA>3.5THENA=1
> 50 NEXT
> 60 GOTO60
>
> On my CoCo 1 the program displays 4 bars of color - red,green,blue and
> purple (or blue,purple,red and green depending on the CoCo's mood.)
>
> Please write back and tell me which four colors you see on your CoCo, and
> what model CoCo you're using.
>
> (Don't bother with a CoCo 3 - the green and purple bars will likely just
> show up as grey and grey.)
>
> John Kowalski (Sock Master)
> http://www.axess.com/twilight/sock/
>
> --
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