[Coco] Adventure Survivors
Ward Griffiths
wdg3rd at comcast.net
Thu Feb 19 20:01:42 EST 2004
On Wednesday 18 February 2004 10:34 pm, KnudsenMJ at aol.com wrote:
> In a message dated 2/18/04 3:42:34 PM Eastern Standard Time,
>
> neilsmorr at hotpop.com writes:
> > One of the trickier ones is the software that combined programming
> > and audio, such as the Disney stuff, that relied on the tape
> > recorder and AUDIO ON command.
>
> Yep. My son and I had the "20K Leagues Under the Sea" tape. This
> made good use of some obscure Coco features, likethe ability to route
> incoming cassette audio to the TV speaker -- there's a PIA bit for
> that, and you may have wondered what the heck it was for. --Mike K.
Nothing obscure about it. There was the AUDIO command in BASIC, and as
I recall a documented (by Radio Shack) call to the ROM function.
--
Ward Griffiths wdg3rd at comcast.net http://home.comcast.net/~wdg3rd/
"And I don't like the idea of going _anywhere_ near the gods. We're
like toys to them, you know." _And they don't realise how easily the
arms and legs come off_, he added to himself.
Terry Pratchet, _The Last Hero_
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